Start: You must speak with Father Aereck in the Lumbridge Church.
Skills: Ability to survive attacks from a level 13 Skeleton.
Quests: None!
What You Need: Nothing!
Recommended Items: Some armor and some food if you think you'll need it when you're attacked by a level 13 Skeleton.
Recommended Skills: 5+ Defense
Recommended Quests: None!
Skills: Ability to survive attacks from a level 13 Skeleton.
Quests: None!
What You Need: Nothing!
Recommended Items: Some armor and some food if you think you'll need it when you're attacked by a level 13 Skeleton.
Recommended Skills: 5+ Defense
Recommended Quests: None!
A Ghost in the Graveyard
Begin your quest by making your way to the Lumbridge Church, just east of Lumbridge Castle. Basically all you need to do is use your Lumbridge Home Teleport spell in you spellbook to arrive in Lumbridge. You won't be able to use this spell if you have already done so in the last half hour. Once in Lumbridge, go outside of the castle's courtyard and look for the church near the river. In the church, you will find Father Aereck, speak with him.

Tell him you're in search of a quest. He'll tell you you're lucky, as he needs someone to do a quest for him. Now tell him you want to help. He'll then tell you the problem; apparently there's a ghost in the church graveyard, and he wants you to get rid of it. He also mentions that if you need any help, you should go visit Father Urnhey, Father Aereck's friend, in Lumbridge Swamp. You should be able to find his house in the western depths of the swamp, near the coastline.

Now exit the castle and go south into the church graveyard. Exit the graveyard to the south and you'll be in the general area of the swamp. Just follow the edge of the swamp all the way around. Don't go in it or you may get confused. If you just walk along the edge of the swamp you should eventually run into Father Urhney's shed on the west side of the swamp.


Note: If you happen to lose your Amulet of Ghostspeak, you can get another one from Father Urhney.

A Ghost's Skull
Now head back to the church graveyard and enter the small shack with a coffin in it. Open the coffin and the ghost will come flying out. Speak with the ghost.

The ghost will be shocked that you can understand him. Confirm that you CAN understand him and want to know what the problem is. Eventually he'll tell you that he thinks he is doomed to be a ghost because a warlock once came along and stole his skull. He'll tell you he thinks it was one of the warlocks who live in a big tower by the sea southwest of your current location. You'll tell him you are going to get his skull back.

Now head all the way back to Father Urhney's house. Except this time, don't go in it, just walk right past it. From his house, just keep following the coastline west. Doing this will eventually lead you into a path that leads on to a bridge, go on the bridge. At the other end of the bridge is Wizard's Tower, the big tower the ghost was talking about.



Once you're at the coffin, open it. Simply use the skull on the coffin to put it in. The Ghost will thank you and a cutscene will start, in which he is released.Congratulations! Quest Complete!

Rewards
- Amulet of Ghostspeak - If you happen to lose yours, you may get another one from Father Urhney for free.
- The ability to change your gravestone by talking to Father Aereck.
- 1,125 Prayer Experience
- 5 Ancient Bones - can be buried to earn you 200 Prayer experience each.
- 1 Quest Point
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